- 4月 29, 2023
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由 Cole Lawrence 创作于
Prevent compilation error in the generated code when dealing with structs only referenced by public functions. Fixes #2655
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由 Cole Lawrence 创作于
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- 4月 28, 2023
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由 Cole Lawrence 创作于
Co-Authored-By:
Olivier Goffart <ogoffart@users.noreply.github.com>
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由 Simon Hausmann 创作于
Make sure to pass the canvas_id along. Amends 2b45f944
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由 Simon Hausmann 创作于
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由 Olivier Goffart 创作于
As discussed in https://github.com/slint-ui/slint/discussions/2650
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- 4月 27, 2023
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由 Tobias Hunger 创作于
... in SourceFile. Let's hope that this will finally make sure that this works properly!
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由 Tobias Hunger 创作于
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由 Tobias Hunger 创作于
Add a method to the SourceFile so that we can map back from line/column values to offsets.
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由 Simon Hausmann 创作于
Instead leave it out and return Default::default() in Rc::new_cyclic(). The map state handling gets quite ugly, because it needs to go into a OnceCell. On the upside, if we succeed with creating the winit window in new() in the future, then that entire cell goes away.
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由 Simon Hausmann 创作于
The creation of the renderer might fail, for example if we tried to create an OpenGL renderer on a display that doesn't support OpenGL. We should catch that in the future and fall back to the software renderer.
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由 Simon Hausmann 创作于
Replace qualifier with use.
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由 Simon Hausmann 创作于
Make sure that the core animation layer is not marked as opaque.
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由 Simon Hausmann 创作于
CGL supports it as-is but with glutin this is only propagated onto the context when it's set to true in the config template builder.
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由 Simon Hausmann 创作于
We must tell winit that we want a transparent surface by default, to avoid that winit sets an opaque region on the wayland surface. In terms of the surface, we already prefer a GL config with a color buffer that supports transparency.
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- 4月 26, 2023
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由 Tobias Hunger 创作于
Include the "id :=" part when highlighting an Element. This places the cursor at the 'i' now. Done-with: @ogoffart
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由 Tobias Hunger 创作于
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由 Simon Hausmann 创作于
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由 Simon Hausmann 创作于
Explain the purpose of the password_character_fn
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由 Simon Hausmann 创作于
Fold TextVisualRepresentation::apply_password_character_substitution into the TextInput's visual_representation() function That way the call doesn't need to be duplicated on all call sites.
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由 Simon Hausmann 创作于
And only let Qt customize it
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由 Simon Hausmann 创作于
Use TextVisualRepresentation also in text_input_byte_offset_for_position
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由 Simon Hausmann 创作于
Use the common TextInputVisualization::apply_password_character_substitution also for the Qt renderer
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由 Simon Hausmann 创作于
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由 Tobias Hunger 创作于
... and update all out test cases accordingly.
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由 Olivier Goffart 创作于
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由 Olivier Goffart 创作于
remove experimental
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由 Olivier Goffart 创作于
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由 Simon Hausmann 创作于
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由 Yuyi Wang 创作于
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由 Simon Hausmann 创作于
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由 Simon Hausmann 创作于
These are the result of a discussion on how to make it public in the future.
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由 Tobias Hunger 创作于
Create a license file in the pre-publish step, so that vsce will not complain about that.
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由 Tobias Hunger 创作于
... and do not add highlights based on cursor position in a document while in design mode.
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由 Olivier Goffart 创作于
The release is done This reverts commit 30d0b11c. Conflicts: Cargo.lock
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由 Olivier Goffart 创作于
The windows binary were not uploaded
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由 Olivier Goffart 创作于
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由 Simon Hausmann 创作于
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由 Simon Hausmann 创作于
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由 Olivier Goffart 创作于
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